Design and Technology.

Design and Technology

Design and Technology is an inspiring and practical subject. At Cambois we focus on creativity and imagination in order to help our pupils design and make models, structures etc that build on skills such as problem solving within a variety of different, real and relevant contexts.The children gain a deep understanding of the subject and the skills and knowledge required to be successful. This also allows children to develop their skills and use these in cross curricular subjects such as  mathematics, science, computing and art. The pupils at our school learn how to take risks, become resourceful, innovative and enterprising.

At Cambois we follow a two year planning cycle which focuses on skill objectives linked directly to the national curriculum and is underpinned by our two curriculum drivers of possibilities and initiative leading to a deeper understanding

Design and Technology is taught as a companion project alongside a driver project of geography or history and Art. This helps to ensure learning is systematic, sequential, cross-curricular and most importantly progressive.
Within the Early Years Foundation Stage, Design and Technology is taught as part of Expressive arts and design.
Our aim in Cambois to to enusre we deliver a curriculum that is not only accessible to all development levels and skill levels but that also promotes creativity, improves skill and knowledge and helps the children to enrich their vocabulary.  This curriculum has been built following extensive research from cognitive Science and how a mastery curriculum can be achieved by thinking about how children remember and learn. 
As a result, our Design and Technology curriculum is taught as a companion project to a Knowledge Rich Driver Project (KRPs) such as Geography, History and Art. This ensures a subject-driven and knowledge rich approach to Design and Technology. Each term is driven by a new KRP. These all link directly to other subjects, skills and knowledge of the National Curriculum. 

Across all Design and Technology topics the lessons are sequential which ensures  a clear progression of skills and knowledge from EYFS all the way to Year 6. Each KRP follows a familiar four stage learning pedagogy; Engage, Develop, Innovate and Express, as well as including a memorable experience and an introductory knowledge lesson to equip children with the information they need before studying a new topic in depth.

Design and Technology Policy.
National Curriculum
Programmes of Study.
Whole School Planning.
 
Design and Technology is planned using a two year cycle alongside Art and Design. The subject is taught termly as a companion project to Humanities.
Skills and Progression
Through the use of the cornerstones curriculum, teachers are able to track the children's skills and knowledge progression from EYFS to Year 6. The class teacher will use the cornerstones progression document to assess children's next steps and to plan lessons. The teachers all have this document saved onto their cornerstones drive and refer to this weekly.